Villager Pickup
Sneak-right-click an adult or baby villager with an empty main hand to pick them up as a profession-styled player head item. Full NBT — profession, level, XP, trades, gossip, name, inventory — is preserved.
Wandering traders work the same way — sneak-right-click to capture, with the despawn countdown frozen while held and resumed on placement. Each leashed trader llama drops its lead and stays put rather than chasing the captured trader.
Right-click the head item on a block to place the villager or trader back, facing toward you. Villager pickup is blocked during raids, while another player is trading with them, or while they are following someone. Trader pickup is blocked only while another player is trading with them.
Config: enableVillagerPickup, pickupXpCost (default 5 XP)
Villager Names
Every villager and wandering trader is auto-named on spawn from a biome-themed pool: English in Plains/Forest, Arabic in Desert, Nordic in Taiga, Mesoamerican in Jungle, African in Savanna, Old English in Swamp, Western in Badlands.
Names always render above the villager or trader. Player-applied nametags override the generated name. Names survive pickup, world reloads, and dimension changes. Datapacks can override or extend pools via data/mercantile/villager_names/<category>.json.
Config: enableNames
Follow Mode
Sneak-right-click a villager while holding an emerald to make them follow you. They pathfind toward the player at ~6 blocks distance, ignore schedule goals (workstation, bed, wandering), and refuse mob-to-mob collision pushes.
Cyan particles trail at their feet while following. They auto-release if you move more than 32 blocks away. A villager already following one player cannot be recruited by another. Not persisted — cleared on logout, unload, or restart.
Config: enableFollowMode, maxFollowingVillagers (default 3)
Boosted Healing
Splash and lingering potions of healing restore double the normal HP when they hit a villager. Splash and lingering regeneration potions apply double the normal duration. Tipped arrows are unaffected.
Tune the multiplier (1.0×–10.0×) to make raid recovery easier or stricter.
Config: enableHealing, healingMultiplier (default 2.0)
Profession Lock
After any completed trade, a villager's profession becomes permanently locked. Their trade offers survive even if the workstation is broken, moved, or destroyed. They will still claim a same-type workstation if one is available nearby.
A lock icon appears in the trade GUI header. Jade/WTHIT tooltips show "Profession: Locked" vs "Profession: Unlocked".
Config: enableProfessionLock
Smarter Pathfinding
Villagers properly open fence gates and double doors, navigate multi-step staircases and slab transitions, climb ladders when the path calls for it, and prefer dry routes over water.
Each fix is independently toggleable.
Config: enablePathfindingFixes, enablePathfindingDoors, enablePathfindingStairs, enablePathfindingLadders, enablePathfindingWater